Feedback following the Pitch presentation
A note on the feedback write up: this feedback was written from memory. Its contents may not be accurate to the specific views expressed by the tutors. It is my belief that it does contain the main concepts behind the points made.
The subject is too technology orientated for an arts degree.
I believe the end product as a result of this study would satisfy the desire for a more artistic piece - development of concepts and artistic production are part of the process in developing VFX. The research though, admittedly, would have been geared far more towards technical concerns. I do not believe this would have been a disadvantage to myself in terms of technical ability or career potential but I do see how a more artistic focus would fit the nature of this degree and the resources available in studying it.
The project has not been defined well enough, this leaves it open for a large workload, trying to do too much.
This would be an issue if the project were to remain as it stands. I have stated that it is my intention to focus the subject into a more specialized area. Although this is an issue I have avoided with the pretense of 'getting my head into the project'. I can see the advantages to focusing on a specific area and this feedback has fortunately brought to light the problem which I did not realize until now posed such an issue (the problem being my ability to focus the project). In defense of the work done so far: I can safely say that the research conducted so far into the definitions and designs of pipelines has had its clear benefits.
Placing restrictions is a bad idea - this project is an opportunity to let loose.
Due to the nature of this year we are already working with restrictions, developing a project that could draw research from these restrictions would turn this situation into an advantage rather than a hurdle. It was not my aim to further restrict myself on the project, mearly to use the restrictions as different examples within which to conduct a test. However, I can also see how studying these restrictions is a restriction in it's self. Focusing the project towards artistic aims would free up resources towards a more appropriate and enjoyable end product.
Defining quality should be an aim as of its self.
This is a point against which I have no defense. Were I to stay with this group of objectives I agree that this should be the case. Merging the current third and fourth objectives would seem an appropriate thing to do. I shall keep in mind the proportion of objectives when the next iteration of the project comes into being.
I still feel this project aiming at the identification of assessing process value and identifying more desirable practices in production would be a valuable study. Although the feedback given has shed light on a different way of focusing the work in a direction I had not considered. As a result the project shall be directed towards these new aims. As an initial thought, which begs further research and development, the pursuit of highly stylized VFX looks a very enticing subject.


